Chicken Doom is an Arcade/Tower Defense game on iOS. You need to protect your tower from Chicken invasion. So the goal is to crush all the chicken on the screen with your finger and some explosive powers.
My job on this project was to create and design different sound assets for the game (powers, ambiances, chickens…) and integrate them into an event-based sound system built natively in Unity 3D by AudioGaming. For this game we also recorded real chickens!