Journey to Hell is a Third Person Shooter available on iOS. It’s an old-school zombie shooter with a large choice of weapons and a great variety of environement.
My job on this project was to create and design different sound assets for the game (Foley, monsters, ambiances, weapons…) and integrate them into an event-based sound system built natively in Unity 3D by AudioGaming. In addition, the Game Audio in Journey to Hell includes advanced dynamic music, flamethrower powered by procedural audio and dynamic ambiances. The music was especially composed by a heavy metal band: “The Slaughters”.